Monthly Archives: Juli 2015

Jul 4 '15

Give the Dragon a Chance!

After struggling a year with content optimizations for my graphics cards, I decided to meet the Oculus Rift DK2 requirements, so I grabbed a GTX 970. Now there is still optimization, but I can use more of the great engine features of the Unreal Engine 4. I will not optimize the Demos for lower graphics […]

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