Okt 3 '18

DecoBrow App

Private web-browsing due to encoded website. Web-content will be visible using red decoder glasses.   Download DecoBrow at play.google.com

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Okt 3 '18

SoundMushine

Work in progress.

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Okt 3 '18

Drachenzahm.com Myths

Zoe explanes some Myths at drachenzahm.com

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Jul 4 '15

Give the Dragon a Chance!

After struggling a year with content optimizations for my graphics cards, I decided to meet the Oculus Rift DK2 requirements, so I grabbed a GTX 970. Now there is still optimization, but I can use more of the great engine features of the Unreal Engine 4. I will not optimize the Demos for lower graphics […]

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Dez 20 '14

CAD models

You can now download some of my 3D CAD models as .stl for use with a 3D printer.

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Nov 18 '14

Deep Shangri-La for DK2

I tried to reach low Latency, try it for yourself, if you press ‘l’ for low quality and you still have some stutter, you should grab a new graphics card, or it’s a bug, who cares 😉 Link :: Download

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Okt 26 '14

UE4 Building 32 Bit Debug – for Tilde

A few days ago I had a problem getting a Demo Project to run on a Notebook with 32 Bit. If you are subscriber to UE4 you can download the release builds of the Engine. Then you can package your project as a Debug Version with 64 Bit or as a Release Version with 32 […]

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Aug 16 '14

OCULUS Rift DK2 arrived :-)

After unpacking the new DK like a child in front of the Xmas Tree, I installed the Rift like it was described in the manual. The installation process in Windows 7 went nice and smooth, and I was impressed by the higher resolution and the great motion tracking with the IR sensor, while visiting the […]

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Mrz 22 '14

OCULUS Rift Development Kit 2 announced

On Wednesday, Oculus VR announced the new Development Kit with lots of improvements. The new Development Kit will be shipped beginning with July. I’m excited to try the Rift with its new display. Also the latency should be decreased, so that people don’t get “sick” throw the motion blur.  Hopefully after the test-phase the OCULUS Rift […]

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Jan 14 '14

New Oculus Mini-Game :: Alien Abduction

I made my first mini-game called “Alien Abduction”, to improve my modelling, animation, Unity 3D and C# skills. Of course I still have to learn a lot, making a game isn’t that easy and needs some time. I gave myself 1 week for creating the game.   Gameplay: Choose your gender and prepare for the […]

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