Okt 3 '18

DecoBrow App

Private web-browsing due to encoded website. Web-content will be visible using red decoder glasses.   Download DecoBrow at play.google.com

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Okt 3 '18

SoundMushine

Work in progress.

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Okt 3 '18

Drachenzahm.com Myths

Zoe explanes some Myths at drachenzahm.com

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Jul 4 '15

Give the Dragon a Chance!

After struggling a year with content optimizations for my graphics cards, I decided to meet the Oculus Rift DK2 requirements, so I grabbed a GTX 970. Now there is still optimization, but I can use more of the great engine features of the Unreal Engine 4. I will not optimize the Demos for lower graphics […]

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Dez 20 '14

CAD models

You can now download some of my 3D CAD models as .stl for use with a 3D printer.

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Nov 18 '14

Deep Shangri-La for DK2

I tried to reach low Latency, try it for yourself, if you press ‘l’ for low quality and you still have some stutter, you should grab a new graphics card, or it’s a bug, who cares ūüėČ Link :: Download

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Okt 26 '14

UE4 Building 32 Bit Debug – for Tilde

A few days ago I had a problem getting a Demo Project to run on a Notebook with 32 Bit. If you are subscriber to UE4 you can download the release builds of the Engine. Then you can package your project as a Debug Version with 64 Bit or as a Release Version with 32 […]

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Aug 16 '14

OCULUS Rift DK2 arrived :-)

After unpacking the new DK like a child in front of the Xmas Tree, I installed the Rift like it was described in the manual. The installation process in Windows 7 went nice and smooth, and I was impressed by the higher resolution and the great motion tracking with the IR sensor, while visiting the […]

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Mrz 22 '14

OCULUS Rift Development Kit 2 announced

On Wednesday, Oculus VR announced the new Development Kit with lots of improvements. The new Development Kit will be shipped beginning with July.¬†I’m excited to try the Rift with its new display. Also the latency should be decreased, so that people don’t get “sick” throw the motion blur.¬† Hopefully after the test-phase the OCULUS Rift […]

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Jan 14 '14

New Oculus Mini-Game :: Alien Abduction

I made my first mini-game called “Alien Abduction”, to improve my modelling, animation, Unity 3D and C# skills. Of course I still have to learn a lot, making a game isn’t that easy and needs some time. I gave myself 1 week for creating the game.   Gameplay: Choose your gender and prepare for the […]

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